source: CBM FightClub, Marvel.wikia, DC.wikia, Comicvine,com
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Powers and Abilities
Expert horseman. Marksman. Good fighter, trainedin many forms of combat. Extremely agile and athletic. The Phantom usuallycarries a dagger, twin .45 pistols, and two distinctive rings which can leavepermanent marks on those they touch - the "Good Mark" on the left hand, afour overlapping swords / letter P's forming a rotating cross, which marksthe bearer as being under the Phantom's protection; the "Skull Mark" on theright hand, normally delivered with a solid punch to the face, which showsthe victim as someone who has crossed the Phantom and been punished for same.
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