source: CBM FightClub, Marvel.wikia, DC.wikia, Comicvine,com
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Powers and Abilities
Amphibian: Though not overtly visible, Mera possesses a set of gills, which allows her to extract oxygen from the surrounding environment enabling her to breathe underwater. Mera can also breathe in an oxygen/nitrogen atmosphere, but only for limited periods of time. Prolonged exposure in an above-water environment will cause Mera to weaken, and ultimately die.
Telepathy: Mera possesses a limited degree of telepathy, which allows her to communicate with other Atlantean beings. Unlike Aquaman however, Mera cannot use this ability to communicate with lower order marine life.
Hydrokinesis: Mera possesses the ability to increase the density of water within her immediate vicinity for a wide variety of effects. This ability allows her to create "hard water" objects, reshaping volumes of water into simple geometric shapes. Mera commonly uses this power to create water missiles, which she projects towards a selected target. Dimensional Travel: Mera has the ability to travel between her native world of Dimension Aqua and the Earth realm. Her aptitude with this power has not always been consistent, and there have been occasions when Mera has been forced to find an alternate recourse for crossing the barriers. 
Hand-to-Hand Combat (Advanced)
Enhanced Strength: In addition to her ability to perpetually exist underwater, Mera also possesses enhanced density and muscle mass, allowing her to survive at ocean depths that would prove unsafe for normal humans. This additional muscle mass also grants Mera enhanced speed and reflexes, ideal for underwater combat, though she can apply these skills for surface usage as well.
Mental Instability: Throughout her adult life, Mera has had to deal with bouts of mental instability. This began after suffering a nervous breakdown following the death of her son and continued for many years. She was remanded to the care of the Atlantis Health and Rehabilitation Department and remained a patient at one of their facilities until finally returning to her native dimension. It has also been suggested that prolonged exposure to this reality may have altered Mera's brain chemistry, exacerbating her prolonged mental health issues.
Vulnerability to Lead: Exposure to lead will rob Mera of her hard-water powers.
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