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Sunday, April 29

"I got magic armor... dunno how it works. Got a magic rock inside my body... can't get it out... Went into outer space n' helped them... but now the superheroes hate me, gonna kill me... I'm the Blue Beetle." -- Jaime Reyes


source: http://www.comicbookmovie.com/fansites/CBMFightClub/, Marvel.wikia, DC.wikia, Comicvine,com
Equipment

Blue Beetle Scarab: Presently bonded to Jaime's spine, this symbiosis gives Jaime access to the Scarab's powers whenever he chooses. The Scarab can, and will, use its powers of its own accord; Jaime, however, can override the Scarab if need be. Should Jaime fall prey to a mind-altering power, the Scarab will take control of the armor.

Powers

The Scarab has manifested a number of different abilities over the years for its users.

Independent:

On its own, the Blue Beetle Scarab has been seen to manifest the following abilites:

Shadow Demon Defense: When one of the Anti-Monitor's shadow demons attacked Ted Kord during the Crisis on Infinite Earths, the Scarab protected Ted from its killing touch, utterly destroying the creature.

Energy Absorption: The Scarab can absorb a blast of energy that would land a human in hospital.

Vibrational Frequency Manipulation: The Scarab was able to open the doorway to the Rock of Eternity, which lies outside time and space, for Ted Kord.

Independent Animation: The Scarab is able to move by itself for a little distance. It used this ability to attach itself to Jaime Reyes.

Flight: The Scarab can fly under its own power.

Pincer Blades: The Scarab's pincers can cut through metal.

The Scarab has displayed the following abilities since its bond to Jaime Reyes. It can opt to use its powers of its own accord, though it typically defers to Jaime. However, if Jaime doesn't want the Scarab to use a power, he can override it. Should Jaime fall prey to a body-controlling power, the Scarab will take control of the armor.

Some of the Scarab's powers can function regardless of whether the armor is active or not; others, however, only work when the armor is in use. Those powers that depend on the armor are listed under its heading.

According to Jaime, the Scarab has a number of 'options' beyond those listed below, some of which are apparently capable of destroying a city.

Artificial Intelligence: Normally, the Reach's command sentience parameters, stored in a Scarab's database, give a Scarab sentience and serve to make it obedient to the Reach. An infusion of magical energies sometime in the distant past altered the Scarab, denying the Reach control. When the Scarab's infiltrator mode was triggered, the Scarab was able to develop its sentience without being in service to the Reach. It also had the opportunity to access the programming of other Scarabs as well. As a result, the Scarab has its own mind, with full access to its own programming,

Symbiotic Synaptic Interface: The Scarab's nervous system is bonded to Jaime's, letting the two share their thoughts and emotions. The Scarab communicates with Jaime as a voice in his mind (which sounds like Jaime's mother). No-one else can hear it.

Scarab Mindlink: The Scarab can mentally communicate with Scarabs that have not integrated with a host. It can also interface with Scarabs which have created full infiltrators, although this requires Jaime to breach the infiltrator's armor.

Tracking Systems: The Scarab can track anything which produces energy, be it biological, technological or mystical. It can track anyone Jaime met since it bonded with him, from at least seventy miles distant.

Scarab Sight: The Scarab can scan the people Jaime encounters, informing him of any major physical conditions (such as pregnancy). It can identify and scan metahumans. It can identify people related to those it's already encountered via genetic analysis.

The Scarab is able to identify thought-patterns, enabling it to see if something is sentient. It can identify matching energy signatures, letting it see if the energy patterns were developed from the same basis. It can also see extra-dimensional objects. It is continually aware of the electricity in the surrounding environment.

It can perceive magic, see how a magical effect can be dispelled, and see through magical concealment.

The Scarab's scans can cover at least a five mile square. It communicates the information it gleans to Jaime in a manner he can understand.

Temporal Flux Detection: The Scarab can detect changes in the timeline affecting the Blue Beetle legacy; to Jaime, this manifests as intense static.

Network Connection: The Scarab can establish a connection to communication systems, enabling Jaime to speak to the person on the other end.

Clothing Manifestation: The Scarab can create clothes for Jaime, apparently from recycled waste and skin, which melt when he takes them off.

Concealment: The Scarab is capable of concealing itself from 21st century technology (though Skeets, from the 25th century, was able to find it). It can shut off cameras and microphones in its vicinity. The Scarab has blocked a magical attempt to probe it, lashing out at the person who tried.

Healing

Host Reconfiguration: The Scarab can modify Jaime's body to a certain extent (e.g., offering to give him extra fingers), although just how far the modifications can go is unknown.

Blue Beetle Armor: The Scarab can create a distinctive suit of armor in response to Jaime's thoughts, or when it deems use of the armor necessary. Once the Scarab dispels the armor, it retracts back into Jaime's body.

Superhuman Strength

Superhuman Agility

Environmental Protection: The armor allows Jaime to survive in a variety of hazardous environments ranging from Earth orbit, to the timestream, to the Bleed. It can survive extreme temperature and pressure. It can survive the heat and impact of atmospheric re-entry without seeming damage, even when the earth around it has been turned to glass.

Armor Reconfiguration: The armor can reconfigure itself to create a wide array of tools and weapons, including an energy cannon, a sword and shield, a grappling hook, an energy blaster, claws, wings, and a set of large powered blades attached to the hands, over a foot in length, that can shear through tree trunks.

The armor's equipment is mutable to a certain extent, most noticeably in the wings; initially, they were composed of the same solid 'carapace' which comprises the rest of the suit, but later, they began manifesting themselves in the form of a colorless, translucent material. Whether this is because of changes in the suit's capabilities, or because Jaime intended the alteration, has not been made clear.

Partial Armor Manifestation: Jaime can manifest parts of the armor - like the energy blaster - without needing to manifest the whole suit.

Wing Shields: The armor can create a pair of wings, enabling Jaime to fly and hover. They can also double as shields, should the need arise.

Jet Propulsion: When in flight, the armor can manifest a 'jet engine', enabling Jaime to fly at greater speed, at the expense of close maneuverability.

Energy Manipulation: The Scarab can shape and manipulate the energy it stores for a variety of effects, including energy blasts, energy cocoons, small-scale solid constructs (shields, chains, etc.), and 3-D holograms. Its energy shields can block a Sinestro Corps ring's blasts.

Antagonist Adaptation: The armor can tailor its blasts for use against specific opponents (e.g., Kryptonite radiation against a Kryptonian, suppression blast against a mob). The blasts can penetrate a Green Lantern ring's shield. The armor can call up anti-magic effects against magical opponents. By the Scarab's own estimation, it can even develop countermeasures that can take on the Spectre.

Energy Bubble: The armor is able to create a temporary energy bubble around Jaime and/or people nearby. The bubble shields those inside from outside attacks, but prevents them from leaving. A Flash who tries to vibrate through it will find themselves blasted by the bubble.

Vibrational Frequency Manipulation: The Scarab can negate the vibrational frequencies of extra-dimensional objects, pulling them into this reality. The area of effect of this latter is unknown; it has been seen to affect objects at least the size of Brother Eye. According to the Reach, this should be impossible.

The Scarab can also shift Jaime out of phase with the universe, making him invisible and intangible to anything apart from Reach-tech.

Bleed Diving: Jaime can shift into the Bleed, the space that connects the various universes. He can utilize the Bleed's unique properties for various effects, such as instantaneous teleportation, or shifting back in time a few minutes to appear in more than one place simultaneously. At best, he has only enough energy to dive into the Bleed three times in quick succession.

Translation: The armor can translate Mother Box communication into a form comprehensible to Jaime.

Waste Disposal: While wearing the armor, Jaime finds that he doesn't need to go to the toilet, though he does still need rest.

Strength level

The Scarab's own strength is minimal. However, its armor grants its hosts enough strength to move small trucks.

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